3D Lord of the rings Environment cinematic
Inside the scene:
3D environment of the Great Hall in the Lord of the Rings trilogy. Using a combination of Maya, substance and Unreal- I was able to recreate a realistic environment as a showcase based of images seen in the film. Scene is made in a high poly scene to show detail to certain props e.g. horse head sculpt. Learnt the importance of topology and level design during this project.